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distance function
Cruis.In's profile Cruis.In
hey Richard this looks fine right? Function GetDistance(X, Y, DX, DY) Local distance = Sqr( (X - DX) * (X - DX) + (Y - DY) * (Y - DY) ) Return DISTA . . .

First Timer
05-25-2016, 07:42 PM
Post: #1
Phoenix USC First Timer
As an old old old player of Subspace / Continuum I am impressed with what you've done to try and give the game a facelift. I will be downloading the demo client to see what it's all about. Looks like you've been working on this for a while. Hope you don't give up on it!
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05-26-2016, 06:11 PM
Post: #2
RE: First Timer
Quote: Hope you don't give up on it!
ME? Never!

I have been working on it for a while, but that is because I have designed every aspect of this game from the ground up. From the GUI / GUE to the physics, collision and mapping systems. For example the new map system can support millions of map elements in epic sized arena or spaces and allow a server to manage it all. All of it hard to design and get right and takes time.

But the good news is that I have now got most of the core design down and things are starting to move along. Smile

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Richard Betson
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05-27-2016, 02:35 PM
Post: #3
RE: First Timer
Welcome Zelbic. Glad you like what you see. Stick around, this is only just the beginning Smile

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