Third times a charm.
Instead of trying to be accurate in distance and depth for the parallax map view I chose to go for a stylized look and feel. I darkened the bottom layer of asteroids, added two galaxy images using an additive blend (over a static background), added another planet image and quickened the the planet movement rate. Together, along with lighted asteroid map images I think this stylized map works well and is smooth and playable.
Below are an image of the map and a video showing a fly through. It runs very well on the PC and Android and I wish I had a demo for you all to try out. With much of the mapping code done I will be working on adding real-time lighting and shadows to the new map system which should really make this map pop.
So, check out the video and thanks for supporting Phoenix USC.