Lost Password?   -   Register

Post Reply 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
You have to register before you can post on our site.



Social Pages
Like Us on Facebook
Follow Us on Google+
.Phoenix USC on Google+

Follow Us on Twitter


Top Poster
no avatar

no posts

Random Quotes
Random Ideas by resoL
resol's profile resol
A thought: Configurable visual items that can be bought, and placed on or under ship graphics. Would make for a nice affect for servers that wanted to ba . . .

Phoenix USC: Preview demo release this Saturday 2-21-15
02-18-2015, 06:56 AM (This post was last modified: 02-18-2015 06:58 AM by Vidiot_X.)
Post: #1
Phoenix USC: Preview demo release this Saturday 2-21-15
[Image: demo2a.jpg]

Phoenix USC Preview Demo Release This Saturday![/align]


I will be releasing the Phoenix Universe of Space Combat preview demo this Saturday (2-21-15). I have included several images of what the demo will look like and on release day I will post a video as well. You will be able to get a copy of the demo here or on our IndieDB page.

[Image: demo1a.jpg]

I have added the last interface which deals with 'about' information, copyright, credits and license. All of the interfaces are designed to be very easy to use and manageable using the custom built window based GUI system. When you first run the demo and launch the demo client you will see whats in the image above. All of the interfaces can be positioned (some cases resized) anywhere and the demo will save their states on exit. In the upper left you can see the HUD interface which is collapsible and can be positioned anywhere on display. Docked to it is the radar window which can be un-docked from the HUD and positioned and resized as well as zoomed. Below are some images of the demo map and game play.

The preview demo system requirements are pretty meager. A minim of 512mb of system memory and 100mb of hard drive space. The demo will work on any Windows XP - 8 system and supports DX 9 - 11 and OpenGL. No special video hardware is required and this demo runs well on my lowly on-board video hardware. A dual core CPU is recommended but, faster single core systems should have little trouble running the demo.

So get ready for this Saturday and I hope to see you in the Phoenix USC global chat (included in demo).

- Rich -

[Image: demo3a.jpg]

[Image: demo4a.jpg]

[Image: basic_badge.png] Phoenix USC - Steam group Phoenix USC - Twitter Phoenix USC - Facebook Phoenix USC - IndieDB Phoenix USC
IRC: quakenet.org #phoenixusc
Support Monkey X2 development at Mark Sibly's Patreon page.
Richard Betson
Visit this user's website Find all posts by this user
Quote this message in a reply
Post Reply 

User(s) browsing this thread: 1 Guest(s)
This forum uses Krzysztof "Supryk" Supryczynski addon..: