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New demo AI enhancements video. Demo Ava . . .
Vidiot_X's profile Vidiot_X
Hi, I have been working to improve the AI of the demo. The bots (enemy ships) now have increased weapons (bullet) velocities and bots also have increase . . .

Preview Demo Release Date
01-10-2015, 03:11 PM (This post was last modified: 01-10-2015 03:14 PM by Vidiot_X.)
Post: #1
Preview Demo Release Date
The release date for the

Phoenix USC preview demo is:

February 21st 2015


I had a bit longer holiday then I had planned but I am back at developing Phoenix USC.

I have one bug to fix that is a little complicated and involves players getting stuck on ramp entry. I know what the problem is but fixing it requires sorting out four different frameworks (map, collision, part and networking). I am close to getting it fixed.

The good news is aside from that bug everything looks and runs great. You will be able to battle 50-300 bots. You will be able capture two flags and play on two levels (base level and upper level) of game play. If you are a Subspace/Continuum player you should be blown away by the quality, features and options. Big Grin

So the 02-21-15 date is a solid release date and I will be releasing the demo that day. I will try to get a copy of the demo available to registered users on 2-18-15. So check back often and be here on 2-21-15 . Big Grin

- Rich -

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Richard Betson
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