Lost Password?   -   Register

<
[-]
Welcome
You have to register before you can post on our site.

Username
  

Password
  




[-]
Social Pages
Like Us on Facebook
Follow Us on Google+
.Phoenix USC on Google+



Follow Us on Twitter


[-]
Twitter

[-]
Top Poster
no avatar

no posts

[-]
Random Quotes
New demo AI enhancements video. Demo Ava . . .
Vidiot_X's profile Vidiot_X
Hi, I have been working to improve the AI of the demo. The bots (enemy ships) now have increased weapons (bullet) velocities and bots also have increase . . .

  New video! Fully lighted map and map resource toolbox
Posted by: Vidiot_X - 12-09-2016 05:51 PM - No Replies


I have posted a new video with lots to see! It includes all of the new developments I am currently working on. I do a quick fly through of the base and surrounding arena space and show off what's been changed and added. Since my last update much has changed visually as I have added new bump-mapped map assets and new lighting features. I've also included a view of the map resource toolbox with collapsible components which is part of an in-game map editor I am working on.

Some of the new features are lighted asteroids on 2 map layers. New bumped-mapped floor assets. All new bumped-mapped wall assets. In base lighting including spinning lights. Bumped-mapped and lighted ship assets. Map parts toolbox for in game map editor.

I did manage to get one ship at least firing weapons in base which allows you to see what multiple lighted weapons fire will look like. I have been working on an actor framework (players/AI) to support networking, physics and so on which is still not quite finished. I should have it somewhat working in the next update for more AI controlled combat.

Lots to do but I am making progress. Look for more AI controlled ships and a working map editor in the next video.

Thanks for supporting Phoenix USC.

Print this item Send this item to a friend

This forum uses Krzysztof "Supryk" Supryczynski addon..: